GM of V4 NJD
Joined: May 2017
We talked about this on Twitter but I wanted to bring it forward here to get everyone's thoughts.
Ever since the "glory" days of V1 where you couldn't go more than 40 minutes without someone offering you a trade, the game has observably dropped to a level I'd even call boring at times. The "4 trades per month" cap was imposed to keep teams realistic and in theory made a lot of sense. But looking at the current V2 and V3 rosters I think it is abundantly clear that the "trade cap" has not done nothing to promote realism, as it has only delayed it and in the process just made the game a whole lot more boring and has actually harmed activity among GM's across the board.
I want to propose an alternative to the trade cap: a "core". A the start of the game, each team would submit a list of maybe 4 or 5 players that would become their teams "core" (ex: Tavares, Marner, Matthews, Rielly, and Andersen), these players would be permanently untouchable and the BOG would need to approve every teams core to prevent people from being stupid. In order to keep blockbusters around, teams should still be allowed to move their core players but only if an opposing team's core player is apart of the return. In all, a team would need to keep a certain number of core players at all times, for examples, as New Jersey one of my core players could be Taylor Hall, and if let's say Toronto had Auston Matthews as one, I could then trade Hall+ for Matthews as both teams lose and gain a core players, thus maintaining the set number of "core players" on their team.
Just proposing this, because I really think the trade cap has done nothing to help the game, and has actually caused harm. Of course, their may be other options out their to better the game other than mine, but I'm posting this just to generate some discussion.