SalarySwishSalarySwish
Forums/GM Game

v2 Discussion Thread

Aug. 18, 2017 at 5:15 p.m.
#101
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: DirtyDangles
I approve as well as long as we have more discussions on number of trades restrictions.


In the offseason or in the regular season?
Aug. 18, 2017 at 5:18 p.m.
#102
Banned
Avatar of the user
Joined: Jul. 2016
Posts: 13,508
Likes: 3,060
Quoting: phillyjabroni
Quoting: DirtyDangles
I approve as well as long as we have more discussions on number of trades restrictions.


In the offseason or in the regular season?


Regular
Aug. 18, 2017 at 5:46 p.m.
#103
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: DirtyDangles
Quoting: phillyjabroni


In the offseason or in the regular season?


Regular


Is it the amount or the way that it is structured? Meaning, you agree with the 4 per month, but would rather have it on a weekly basis or do you completely disagree with the idea of having a trade limit in the first place?
Aug. 18, 2017 at 10:33 p.m.
#104
Banned
Avatar of the user
Joined: Jul. 2016
Posts: 13,508
Likes: 3,060
Quoting: phillyjabroni


Is it the amount or the way that it is structured? Meaning, you agree with the 4 per month, but would rather have it on a weekly basis or do you completely disagree with the idea of having a trade limit in the first place?


I don't like a trade limit at all but would be ok with 2 per week It will keep the game interesting.
Aug. 19, 2017 at 12:04 a.m.
#105
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Dangles - I think that we would need to see what everyone else thinks too, but I wouldn't mind compromising and having the option of either or (2 per week or 4 per month)

Everyone else - Recently spoke to the Moderators, specifically Banks, about some possible coding to enhance v2. Unfortunately, the coding wouldn't be done within the time constraints that we have, with the game ideally launching in under a month. The coding changes weren't a deal breaker of whether or not v2 is possible. Please anticipate a start date of September 15th.

I would also like to propose these key dates for v2:

August 27th - last day to announce candidacy for BOE (must have 3 people running; see plan for details on what the BOE is); appropriate thread TBA
August 28th - BOE elections (All day)
August 29th - team claiming (All day)
September 15th - v2 launch
Aug. 19, 2017 at 12:18 p.m.
#106
Avatar of the user
Joined: May 2017
Posts: 2,718
Likes: 188
I there there should be a trade limit just because it will help with attracting new people to the game. One of the reasons we may not have more joiners is because people look at the teams and are confused at why only one or two of the team's RL players are still there. I think having a trade limit might help with that.
ricochetii liked this.
Aug. 19, 2017 at 12:29 p.m.
#107
Go Habs Go
Avatar of the user
Joined: Mar. 2017
Posts: 10,667
Likes: 4,091
Quoting: WhisperWhisper
I there there should be a trade limit just because it will help with attracting new people to the game. One of the reasons we may not have more joiners is because people look at the teams and are confused at why only one or two of the team's RL players are still there. I think having a trade limit might help with that.


This is basically why I want to see a restriction of some sort. In order to grow the game and have more people show interest, it has to be more realistic.
Trading all of your players for different ones, then trading those players for other different ones, then trading those players for picks and prospects, then trading those picks and prospects for another group of players, it's just too much. As I've stated, the goal should be that an observer can look at a team at the end of the season and identify it without knowing which team it was starting out.

The two ways I see to achieve that:
1. Limit the quantity of trades a GM can make.
2. Limit the number of players a GM can trade away (ensure a percentage/fraction of current roster players are kept).

I'm open to other suggestions to achieve such a goal, but I don't believe this is something that will self-regulate. If a GM is permitted to make unlimited trades, there are definitely several that will do it.
Aug. 19, 2017 at 2:59 p.m.
#108
Avatar of the user
Joined: Jun. 2017
Posts: 2,216
Likes: 1,161
Quoting: ricochetii
Quoting: WhisperWhisper
I there there should be a trade limit just because it will help with attracting new people to the game. One of the reasons we may not have more joiners is because people look at the teams and are confused at why only one or two of the team's RL players are still there. I think having a trade limit might help with that.


This is basically why I want to see a restriction of some sort. In order to grow the game and have more people show interest, it has to be more realistic.
Trading all of your players for different ones, then trading those players for other different ones, then trading those players for picks and prospects, then trading those picks and prospects for another group of players, it's just too much. As I've stated, the goal should be that an observer can look at a team at the end of the season and identify it without knowing which team it was starting out.

The two ways I see to achieve that:
1. Limit the quantity of trades a GM can make.
2. Limit the number of players a GM can trade away (ensure a percentage/fraction of current roster players are kept).

I'm open to other suggestions to achieve such a goal, but I don't believe this is something that will self-regulate. If a GM is permitted to make unlimited trades, there are definitely several that will do it.


Yeah when I joined, I found it very strange to see so many key and in real life untradeable players were moving teams so often. I thought it was going to be a bit more realistic. The addition of a trade limit will encourage teams to make smarter trades and those trades will more likely than not be more realistic.
Aug. 19, 2017 at 5:01 p.m.
#109
Avatar of the user
Joined: Dec. 2016
Posts: 3,264
Likes: 987
Quoting: Bo53Horvat
Quoting: ricochetii


This is basically why I want to see a restriction of some sort. In order to grow the game and have more people show interest, it has to be more realistic.
Trading all of your players for different ones, then trading those players for other different ones, then trading those players for picks and prospects, then trading those picks and prospects for another group of players, it's just too much. As I've stated, the goal should be that an observer can look at a team at the end of the season and identify it without knowing which team it was starting out.

The two ways I see to achieve that:
1. Limit the quantity of trades a GM can make.
2. Limit the number of players a GM can trade away (ensure a percentage/fraction of current roster players are kept).

I'm open to other suggestions to achieve such a goal, but I don't believe this is something that will self-regulate. If a GM is permitted to make unlimited trades, there are definitely several that will do it.


Yeah when I joined, I found it very strange to see so many key and in real life untradeable players were moving teams so often. I thought it was going to be a bit more realistic. The addition of a trade limit will encourage teams to make smarter trades and those trades will more likely than not be more realistic.


I am all for a trade limit, however if a GM where to reach the limit then leave the new GM would have nothing to do since they cant make trades. I think the 2nd option is more reasonable.
Aug. 19, 2017 at 5:09 p.m.
#110
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
I don't like the idea of limiting who they can and can't trade. This forces GMs to operate under roster conditions, meaning they cannot trade certain players because we want to prevent complete turnover, rather than the trade limit, which forces the GM to make smarter trades.

Most teams have players with NMC or NTC so they are already forced to keep them. I'd rather not force them to keep, for example, 25% (6 out of 23), of the original players on the team.

I think that teams can have these options to stick with, to suppress immediate roster turnover:

Maximum of (2) trades per week or 4 trades per month. Once you pick one, you are to abide by it for a month, or 4 weeks since the time you make your first trade.
Aug. 19, 2017 at 6:11 p.m.
#111
Go Habs Go
Avatar of the user
Joined: Mar. 2017
Posts: 10,667
Likes: 4,091
Quoting: Max
Quoting: Bo53Horvat


Yeah when I joined, I found it very strange to see so many key and in real life untradeable players were moving teams so often. I thought it was going to be a bit more realistic. The addition of a trade limit will encourage teams to make smarter trades and those trades will more likely than not be more realistic.


I am all for a trade limit, however if a GM where to reach the limit then leave the new GM would have nothing to do since they cant make trades. I think the 2nd option is more reasonable.


The weekly/monthly limits would prevent a new GM from making trades for a period of 2 weeks at most. I feel it's the better option myself.
I think 4 is a suitable number. I don't know how many others would like a higher amount. I did suggest there be "extra" trades permitted in the 2 weeks prior to the deadline and during the off-season.
Whether we've reached any kind of agreement on changes, I don't know.

Quoting: phillyjabroni
I don't like the idea of limiting who they can and can't trade. This forces GMs to operate under roster conditions, meaning they cannot trade certain players because we want to prevent complete turnover, rather than the trade limit, which forces the GM to make smarter trades.

Most teams have players with NMC or NTC so they are already forced to keep them. I'd rather not force them to keep, for example, 25% (6 out of 23), of the original players on the team.

I think that teams can have these options to stick with, to suppress immediate roster turnover:

Maximum of (2) trades per week or 4 trades per month. Once you pick one, you are to abide by it for a month, or 4 weeks since the time you make your first trade.


Again, I prefer the trade limits. It doesn't prevent what I'm concerned about, as it's still possible to trade away your entire team, but it should at least mitigate it.
Think we can agree to the 4/month and add more for the 2 weeks prior to the deadline?
Aug. 19, 2017 at 6:16 p.m.
#112
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
I prefer trade limits also. The deadline can be be discussed at a later time as we have yet to see if the 4 per month is going to work. I'd rather not set an amount for the deadline until we can properly assess the trade limit. That being said, I am all for having an increased limit as the deadline grows closer, I just think we are better off making that change further into the season.
ricochetii liked this.
Aug. 19, 2017 at 9:53 p.m.
#113
Banned
Avatar of the user
Joined: Jul. 2016
Posts: 13,508
Likes: 3,060
So basically we aren't going to actually have a discussion about raising the limit to 2 per week from 4 per month. Seems like you 2 have made the decision for the group.
Aug. 19, 2017 at 10:14 p.m.
#114
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: DirtyDangles
So basically we aren't going to actually have a discussion about raising the limit to 2 per week from 4 per month. Seems like you 2 have made the decision for the group.


We have had discussions about the trade limit and the proposed plan is that each GM can utilize these options:
2 trades per week or 4 trades per month. Once you pick one, you have to stick with it for a month, so that you cannot circumvent the trade limit. Nobody has explicitly objected to the option thus far.

The next thing to do is test the waters in v2 on what method works better, so that the BOE can come up with a higher trade limit approximately two weeks from the regular season deadline.
Aug. 19, 2017 at 10:18 p.m.
#115
Banned
Avatar of the user
Joined: Jul. 2016
Posts: 13,508
Likes: 3,060
Quoting: phillyjabroni
Quoting: DirtyDangles
So basically we aren't going to actually have a discussion about raising the limit to 2 per week from 4 per month. Seems like you 2 have made the decision for the group.


We have had discussions about the trade limit and the proposed plan is that each GM can utilize these options:
2 trades per week or 4 trades per month. Once you pick one, you have to stick with it for a month, so that you cannot circumvent the trade limit. Nobody has explicitly objected to the option thus far.

The next thing to do is test the waters in v2 on what method works better, so that the BOE can come up with a higher trade limit approximately two weeks from the regular season deadline.


So you can either do 2 trades a week for 2 weeks or 4 trades in a month or you can do 2 trades x 4 weeks for a total of 8 trades?
Aug. 19, 2017 at 10:26 p.m.
#116
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
GMs can do either of the following in regards to trade limits *tentative plan

2 trades per week for 4 weeks
or
4 trades per month (4 weeks)
Aug. 19, 2017 at 10:32 p.m.
#117
Banned
Avatar of the user
Joined: Jul. 2016
Posts: 13,508
Likes: 3,060
Quoting: phillyjabroni
GMs can do either of the following in regards to trade limits *tentative plan

2 trades per week for 4 weeks
or
4 trades per month (4 weeks)


Ok so i could make 8 trades in a month if I wanted to. I am good with that.
Aug. 19, 2017 at 10:35 p.m.
#118
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: DirtyDangles


Ok so i could make 8 trades in a month if I wanted to. I am good with that.


correct
Aug. 19, 2017 at 10:42 p.m.
#119
Go Habs Go
Avatar of the user
Joined: Mar. 2017
Posts: 10,667
Likes: 4,091
Quoting: DirtyDangles
So basically we aren't going to actually have a discussion about raising the limit to 2 per week from 4 per month. Seems like you 2 have made the decision for the group.


Does that mean me and Philly? We were having a discussion. Sticking Out Tongue

As I said before, I'd even prefer lower (3/month) during the regular season, with extra trades in the 2 weeks prior to the deadline and during the off-season.
I can agree to 4 but I wanted less, so I actually came up from what I wanted.
I haven't seen enough dissenting opinion to warrant more yet. I understand you would like more, but others haven't been as vocal about that aspect.

That said, it is something flexible. If it proves to be detrimental it can be adjusted. The main thing is to start off slow rather than go full steam. Get the GM's used to making fewer and hopefully smarter trades. If everyone is making good trades and it is going smoothly, perhaps the limit can be increased.

Edit: NM Apparently that's not what he was saying. Sticking Out Tongue
Aug. 19, 2017 at 10:50 p.m.
#120
Go Habs Go
Avatar of the user
Joined: Mar. 2017
Posts: 10,667
Likes: 4,091
Quoting: phillyjabroni
GMs can do either of the following in regards to trade limits *tentative plan

2 trades per week for 4 weeks
or
4 trades per month (4 weeks)


Double? Too much in my opinion. Around 40 trades over the course of the regular season.
I think that will encourage people to make more trades. If you don't make 2/week, you're missing out. Puts pressure on GM's to meet that limit rather than avoid hitting the limit.
Aug. 19, 2017 at 11:01 p.m.
#121
Avatar of the user
Joined: Jun. 2017
Posts: 2,216
Likes: 1,161
Quoting: ricochetii
Quoting: phillyjabroni
GMs can do either of the following in regards to trade limits *tentative plan

2 trades per week for 4 weeks
or
4 trades per month (4 weeks)


Double? Too much in my opinion. Around 40 trades over the course of the regular season.
I think that will encourage people to make more trades. If you don't make 2/week, you're missing out. Puts pressure on GM's to meet that limit rather than avoid hitting the limit.


And it helps to make more realistic trades for a more realistic GM game
Aug. 19, 2017 at 11:04 p.m.
#122
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: Bo53Horvat
Quoting: ricochetii


Double? Too much in my opinion. Around 40 trades over the course of the regular season.
I think that will encourage people to make more trades. If you don't make 2/week, you're missing out. Puts pressure on GM's to meet that limit rather than avoid hitting the limit.


And it helps to make more realistic trades for a more realistic GM game


What if we did it that team can only make 2 trades a week for 8 weeks? You have (2) months that you can make two trades a week, and you must notify the BOE that you are doing this, prior to making a transaction that would count against the limit.
Aug. 19, 2017 at 11:10 p.m.
#123
NBABound
Avatar of the user
Joined: Oct. 2016
Posts: 5,655
Likes: 1,392
What if we put a limit on roster players but have no limit on draft picks/AHL/overseas players? I think that would garner more attention and attraction.
Aug. 19, 2017 at 11:16 p.m.
#124
Thread Starter
Avatar of the user
Joined: Mar. 2017
Posts: 10,392
Likes: 2,885
Quoting: Mr_cap
What if we put a limit on roster players but have no limit on draft picks/AHL/overseas players? I think that would garner more attention and attraction.


draft picks do not count against the limit, as long as they are the sole asset being used in a transaction. I don't think that a simple rule modification from a modified rule with bring more attention. The issue is that the game is hidden in the forums section, places that regular Arm-Chair GMs never visit
Aug. 20, 2017 at 12:08 a.m.
#125
Go Habs Go
Avatar of the user
Joined: Mar. 2017
Posts: 10,667
Likes: 4,091
Quoting: phillyjabroni
Quoting: Bo53Horvat


And it helps to make more realistic trades for a more realistic GM game


What if we did it that team can only make 2 trades a week for 8 weeks? You have (2) months that you can make two trades a week, and you must notify the BOE that you are doing this, prior to making a transaction that would count against the limit.


Hmm. How about:

4/Month standard
4 "Extra" trades
an additional 4 "Extra" trades added 2 weeks prior to the deadline
an additional 4 "Extra" trades added 2 weeks prior to the draft

So if you stick to the 4/month restriction, you can accumulate 8 extra trades to use at the deadline or up to 12 extra trades to use for the draft/free agency period.
Or something similar. At least by meting them out in intervals there is some control over trades in excess of the monthly restriction.
 
Reply
To create a post please Login or Register
Question:
Options:
Add Option
Submit Poll