Quoting: ricochetii
1. Teams submit the free agents they own the rights to as well as any unlisted free agents they wish to be included in free agency. Players who are not entered into free agency, will not be eligible to be signed, so if you want a player, it is your responsibility to make sure that player is added to the list of available UFA's.
2. Teams BID on players. This process has yet to be defined/refined.
3. The winning team is determined by the annual value of the contract in priority order.
First: Highest value
Second: Home team
Third: Vegas (waived expansion negotiation for this benefit)
Fourth: Waiver order (Only in the case of a tie, where the Home and Vegas teams have not decided to match the highest value)
HIGHEST VALUE: The highest annual salary offered by a team.
HOME TEAM: Team owning the rights to the player. May match the highest offer and sign the player. All other bids are then cancelled.
VEGAS: Has special negotiation rights. May match the highest offer for any player (if the home team has chosen not to) and sign the player. All other bids are then cancelled.
WAIVER ORDER: Can be invoked by a GM when there are multiple teams offering the same value for a player, when none of the teams involved is the HOME or VEGAS team.
4. Waiver order will be a list that determines which team has priority in claiming a player in certain situations. We would have to determine an initial waiver order first. For Free Agency, this would apply in instances where multiple teams have offered the same dollar value for a player. The team highest in the waiver order would be able to evoke or pass.
Evoke: That team gets the player and then moves to the bottom of the waiver order.
Pass: That team maintains their position in the waiver order and the next team is given the option to evoke or pass.
If no teams evoke their waiver priority, the player defaults back to the team highest in the waiver order without requiring them to evoke or lose their waiver position.
5. Contract term (years) will be added automatically, based on set criteria, once a team has won and successfully signed a player.
Years - Criteria
1 - All players begin with a default term of 1 year. This is the minimum term of a contract.
+1 - Three or more bids submitted for the player
+1 - Greater than $2M annual value
+1 - Greater than $4M annual value
+1 - Greater than $5.5M annual value
+1 - Greater than $7M annual value
+1 (Optional) - At the discretion of the team signing the player
-1 (Optional. Home team only) - At the discretion of the team signing the player.
Example 1 - Chris Pronger receives a winning bid of $5.25M from the home team and there were more than 3 bidders:
Contract = Annual Value x (1 year (default) +1 (more than 3 bidders) +1 ( > $2M) +1 ( > $4M) -1 (at home team's discretion))
Contract = $5.25M x 3 years
Example 2 - Guy Carbonneau receives a winning bid of $2.25M, not from the home team, and there were only 2 bidders:
Contract = Annual Value x (1 year (default) +1 ( > $2M)) The team signing the player decides not to add a year to the contract
Contract = $2.25M x 2 years
6. Special Cases
... To be continued
**NOTE**
This isn't all proofread or finalized and may need adjustments, I'm just rough drafting right now.
Personally Im not sold on the term calculations.
There will be some cases where signing a player to a high cost / low term contract would be beneficial. Having more than 1 bidder should not have any impact on the contract. If so, I will be making the minimum bid on all notable UFA's so that I won't have to sign that player more than likely and the GM signing that player will automatically have to give them an extra year (As long as there at least 2 others). Not only that say their are two bidders. rico offers Hanzal 5M and I only offer 4.9M. You win the contract but I would of offered more term thus making the deal more beneficial in the long run.
I'm not sure what's the problem with the original way of highest bid in contract value gets the player, which is closest to the real thing. If you are worried about some one making crazy outrageous offers to screw another GM, that is a slippery idea as they might be forced to actually pay out that contract after all.... If someone goes nuts and offers Tavares 15M or whatever the max contract is, he essentially screwed himself if no one matches.
Not sure why we are complicating an already established way of negotiating a contract? What are we trying to avoid by using this process exactly? the only downfall to not having real people to negotiate with is the players preferences. Take that out of the equation and its simply "pay me the most and I will sign", no?
IMO the winning bid should be by total dollars offered. That winning team chooses how to distribute that highest bid. 15Mx2, 5x6, 10x3, etc Now that 7 years is the highest a term can be for a UFA, no one can get sneaky and sign a player to a 100M dollar contract anymore ( 5M x 20 years for example). It has to be within reason as their would only be so much variations in contract terms a team can use to their advantage anyway.
Player is guaranteed to get the most return and the team gets the flexibility of varying the term to their advantage.
The order of winning bid works perfectly though. Highest bidder, Home team, Vegas, Waiver.