Quoting: TonyStrecher
One of the biggest issues with V1 was that after only a few months, many teams were absolutely horrible and other teams were totally stacked.
The whole point of trade revisions is trying to keep the V2 teams relatively even for the long term good of the game.
I do agree that these issues should have been addressed much earlier, but unfortunately that did not happen for reasons that I really don't understand. There has been a lot of discussion within the BOG of how we could deal with these issues, but we really weren't getting anywhere. Over the past week or so I have been pushing my fellow BOG members to agree on trade revisions and get them posted as soon as possible. We could have spent more time discussing the issues, but the longer we waited to post these revisions, the more unhappy people would have been.
Unless people actually think that it is fair to let new and inexperienced GMs be targeted and basically robbed by other GMs, then I think that either revising or reverting trades has to be part of the game. Obviously it should be done much sooner after the actual trades are made, but I will say that it is very hard to get five BOG members to agree on things especially when everyone has a life and can't be online 24/7 and even when they are they don't always seem that interested in actually taking action.
Reverting is fine, in a timely manner. If we can't do things in a timely manner, put them through an approval process, rather than amending them at a much later date. It's more difficult to undo the damage than it is to prevent it from taking place.
If a trade is rejected, it sends the parties back to negotiations to allow the GMs to come up with something that will pass approval. The GMs retain control of their assets.
If you don't want a trade to be rejected, you put more effort into ensuring it is balanced from both sides. Fleecing someone becomes counter-productive.
If you want to add revisions to the game moving forward, that is one thing. Perhaps not having that option in place sooner was an oversight. We learn and adjust.
GMs should not be punished or lose assets based on something that happened before. Applying revisions retroactively is a punishment with no basis in the rules.
Reverting a trade, where possible, was covered, and I argued for trades to actually be reverted previously, because it would act as a deterrent. There was hesitance to use that tool, so it had no impact.
If we want something in place moving forward, and we can act on things in a more timely manner, that's fine. Instead of a forced revision with no GM having control over their own assets, revert the trade and allow them to renegotiate on their own. I don't have an issue with trying to make improvements, but revising trades as proposed is not the answer.